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Things that you want to see removed from games.

Video games of all kinds, old to new!

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Things that you want to see removed from games.

Postby Variis on Mon Jan 26, 2009 8:22 am

Pretty much the topic line - what is prevalent in gaming right now that you wish to kill with fire?

- Dynamic Health: Seriously now, health used to be a resource, and nothing was more awesome in a FPS than taking down insurmountable odds when you only had 1 HP left. Sure, it didn't make much sense, but this is also true in about any game that uses measurement of health, be it an RPG or Fighter. I hate this "You get your health back just because" crap we're seeing everywhere. Just because you managed to find cover should not mean I gotta start killing you all over again. FEAR 2 is gonna have dynamic health in it when the first one didnt, and I fear it will be less fun for it.

- Achievements: Sure, they're fun and neat if you wanna try out stuff in a game you haven't done or are seeking a challenge, and at least in WoW they're a fantasticly implemented way of offering players titles, tabards, mounts, and other rewards that don't affect gameplay, but take them out of games where they don't offer us anything. Its quickly bred a gaming culture that measures your worth by your achievements, and the last thing we need is the ever annoying e-peen getting official support from the industry.

- Hidden Statistics: That's right Pokemon, I'm looking at you! Other games commit this sin as well though, even WarCraft. At least in WarCraft these are not numbers you need to know to be competitive! So Warriors get 2.2 Attack Power per point of Strength instead of just 2, its not like that's gonna break the game for anyone if you don't know this. But when all this stealth ninja crap when raising your pokemon is literally the difference between a Mewtwo with 430 Special Attack and one with only 350, I think we deserve to know.

- The World Quest: I hate these sidequests in a RPG that require you to literally get to the end of the game and then retrace all your steps so you can trade items between NPCS or finally activate shrines with the "key" you've found that weren't doing anything for you when you came across them the first time. It's not that I'm lazy, but there's only so much time in a day and there are better ways to say your game has 70 hours of gameplay without making 30 hours of it walking back and forth through places I've already been.
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Re: Things that you want to see removed from games.

Postby Futures Passed on Mon Jan 26, 2009 8:15 pm

Variis wrote:- Achievements: Sure, they're fun and neat if you wanna try out stuff in a game you haven't done or are seeking a challenge, and at least in WoW they're a fantasticly implemented way of offering players titles, tabards, mounts, and other rewards that don't affect gameplay, but take them out of games where they don't offer us anything. Its quickly bred a gaming culture that measures your worth by your achievements, and the last thing we need is the ever annoying e-peen getting official support from the industry.

I kinda agree here, only more towards the achievements that make you do stuff that doesn't let you explore special things in the game. Getting 50 total headshots with a shotgun in ranked multiplayer matches on Map 1 tends to make everyone use a shotgun and aim for people's heads. It takes a while to get, so odds are every time you play that level, you'll get at least one person looking for this achievement.

Achievements that make you try out other things in the game work well, specifically on single-player or co-op. Oblivion had a main plot, but you could get achievements for all sorts of side-stuff.


As for myself, I'd like to see the end of games "only availible on console X!". Nobody seems to see monopolization anymore.

Also, patches. Remember when you got a game and it was made right the first time? They fired the game testers (which is one of the few widely enjoyable jobs left on this planet) and charge you for internet access on their system because people downloading patches suck up enough bandwidth.

Last but not least, I don't know what to call it... But for some reason, games that are availible on multiple systems (as well as computers) for some reason can't be played against eachother. If you want to play Team Fortress 2 with your computer friends and you have it already for the 360, you have to buy the game again.
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Re: Things that you want to see removed from games.

Postby Variis on Mon Jan 26, 2009 9:04 pm

Futures Passed wrote:Also, patches. Remember when you got a game and it was made right the first time? They fired the game testers (which is one of the few widely enjoyable jobs left on this planet) and charge you for internet access on their system because people downloading patches suck up enough bandwidth.


Do you mean on the console front? I think its pretty lousey how consoles are treating downloadable content. For example: Left 4 Dead is gonna offer new campaigns, weapons, playable characters, and special zombies as time goes on and Valve wants to offer it allfor free on the PC and XBOX. The PC versions will get all these updates for free simply because they bought the game, however, Microsoft is against free content via XBOX live so they are in an argument with Valve over how to distribute it.
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Re: Things that you want to see removed from games.

Postby Ghostbane on Sat Jan 31, 2009 5:39 am

Variis wrote:
Futures Passed wrote:Also, patches. Remember when you got a game and it was made right the first time? They fired the game testers (which is one of the few widely enjoyable jobs left on this planet) and charge you for internet access on their system because people downloading patches suck up enough bandwidth.


Do you mean on the console front? I think its pretty lousey how consoles are treating downloadable content. For example: Left 4 Dead is gonna offer new campaigns, weapons, playable characters, and special zombies as time goes on and Valve wants to offer it allfor free on the PC and XBOX. The PC versions will get all these updates for free simply because they bought the game, however, Microsoft is against free content via XBOX live so they are in an argument with Valve over how to distribute it.

I believe the same issue was raised for Team Fortress 2 as well. That would explain why it got to consoles so late
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Postby egg on Sun Feb 08, 2009 5:24 am

Maybe:

limited lives
puzzles (in non-puzzle games)
20 minute intro sequences, and/or boring drawn-out tutorials
poor framerates
choppy cutscenes (why would cutscenes need to have bad framerate I don't understand)

as for Achievements, well they can turn you into an achievement drunk, but they are definitely a good thing overall. I'm thinking of Xbox Live achievements. They create compelling, rewarding replay value out of thin air, they also keep track of your accomplishments that would otherwise go unrecorded and can be seen and compared. But it's a shame when a game has pretentious or poorly designed achievements, it's more fun when the achievements are something you could reasonably get. I thought there was a downside to achievements, but, well what do you know, I'm having trouble remembering what it was at the moment. But it might have had something to do with detracting from the real enjoyment from playing a game outside of achievements, or detracting from having compelling gameplay without relying on achievements.
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Postby Ghostbane on Sun Feb 08, 2009 8:52 am

Basically killing off the enjoyment of your first playthrough by acting like the "ZOMG 100% LEETZORS" kinda guy, right?
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Postby Koreykun on Mon Feb 09, 2009 4:48 pm

Another thing I want to see an end to is the whole "ZOMG you must come to this convention in order to get a super duper rare item" on games like Pokemon and Animal Crossing, I understand promotional events giving away better versions of old things, but not the exclusive pokemon that can't be caught at any other time or date and you are royally screwed in the process. >_>;;
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Postby Variis on Tue Feb 10, 2009 12:57 pm

Koreykun wrote:Another thing I want to see an end to is the whole "ZOMG you must come to this convention in order to get a super duper rare item" on games like Pokemon and Animal Crossing, I understand promotional events giving away better versions of old things, but not the exclusive pokemon that can't be caught at any other time or date and you are royally screwed in the process. >_>;;


QUOTED FOR TRUTH

I'm surprised I didn't think of that. I hate it. It ruins some of the enjoyment of Pokemon for me. LET ME get the damn thing in-game. I don't care if it takes 50 straight hours of the most unfun gameplay ever (read: Pokemon coliseum, Ho-oh), I'll do it. Don't make it physically impossible for me. I can't get to New York.
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Postby Narffet on Fri Mar 13, 2009 12:07 am

I think MMOs as they are now should be outlawed. And this is extreme coming from me because I'm all about freedom of speech. But these games have become tantamount to mind control, people slaving away their lives to gain items and achievements and titles so they can just have virtual bragging rights that up to the present do NOT go with you if you change games.

I've lost touch with good friends because all they do is WoW, and if they do manage to come out, they only hang with the other WoW kids and talk about WoW stuff. Then there's the stories of people dropping out of school because they raid all day and night, the illnesses incurred from malnutrition, and of course within 10 years I predict half of Korea will be dead while the other half will be the richest bastards in Azeroth of whatever the fack WoW's world is called.

They're licenses to print money for their companies and they set each achievement so arbitrarily high so that it takes you months upon months to attain them all. Which, by the way, are months upon months in which they are billing you. That $50 you spend initially on the game itself is only a down payment. Then two siphoning hoses sprout from your computer -- one for you wallet and the other for your soul.

Not saying that they shouldn't have them. I enjoyed Diablo 2 until it became annoying and GWs until I ran out of stuff to do. And then I do what any other rational person does -- I play something else. Or I do something productive (like draw pornography).

I'm not really meaning they should be outlawed :P Just a rant. I don't like them and I don't like their philosophies.

And you're right about achievements. Its a way to make normal people as OCD as you can.
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Postby Ghostbane on Fri Mar 13, 2009 7:34 am

The one positive thing about achievements that I can think of is sometimes those lil manuevers you tried out to earn out, actually do work in the actual game itself ._.;

Yes it depends on the game and if you use it off/online, but some of the scout achievements I earned actually paid off to apply to game wise. Like always attack the medic in a pair before his uber is about to be deployed. Force-of-nature'ing people off cliffs and environmental hazards do work and pay off in the most lulzy ways :D

I don't like thinking about them as ways to flaunt your e-penis around, but sometimes it's just something I find to be enjoyable to earn on my own terms. Just enough to say to myself "Sweet, I did it"
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Postby Variis on Fri Mar 13, 2009 10:58 am

I think your problem is more with the people playing the games than the games themselves. Believe me, if it wasn't WoW it'd just be Smash Brothers or something.
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Postby Chevi on Fri Mar 13, 2009 11:28 pm

Narffet wrote:I've lost touch with good friends because all they do is WoW, and if they do manage to come out, they only hang with the other WoW kids and talk about WoW stuff.


Hmm, Narffet sounds like he's describing you, Variis.
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Postby Variis on Sat Mar 14, 2009 12:32 pm

Chevi wrote:
Narffet wrote:I've lost touch with good friends because all they do is WoW, and if they do manage to come out, they only hang with the other WoW kids and talk about WoW stuff.


Hmm, Narffet sounds like he's describing you, Variis.


That was only the first three months! :P
I've greatly improved since then.
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Postby Chevi on Sat Mar 14, 2009 4:21 pm

Variis wrote:
Chevi wrote:
Narffet wrote:I've lost touch with good friends because all they do is WoW, and if they do manage to come out, they only hang with the other WoW kids and talk about WoW stuff.


Hmm, Narffet sounds like he's describing you, Variis.


That was only the first three months! :P
I've greatly improved since then.


More like greatly improved your WoW speak.
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Postby Variis on Sat Mar 14, 2009 6:51 pm

Chevi wrote:
Variis wrote:
Chevi wrote:
Narffet wrote:I've lost touch with good friends because all they do is WoW, and if they do manage to come out, they only hang with the other WoW kids and talk about WoW stuff.


Hmm, Narffet sounds like he's describing you, Variis.


That was only the first three months! :P
I've greatly improved since then.


More like greatly improved your WoW speak.


Well you don't call my house anymore to see if I'm okay. :)
And I do drop WoW to go hang out with people, unlike some other people I do know.
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